Sudoku
Tap a cell, then a number.
How do you play sudoku?
Fill the grid so that each row, each column and each 3 by 3 box holds the digits 1 to 9 once each. Tap a cell, then a number. Use notes for the digits that a cell could hold. Every puzzle here has one solution, which logic alone can reach.
How to play sudoku
- The grid has 9 rows, 9 columns and 9 boxes of 3 by 3 cells.
- Fill every empty cell with a digit from 1 to 9.
- Each row, each column and each box must hold each digit once. So no digit repeats in a row, a column or a box.
- The digits you start with are the clues. Every puzzle here has exactly one solution, and you can reach it by logic alone.
Controls
- Phone and tablet: tap a cell, then a number on the pad. The small number on each key shows how many of that digit are left to place.
- Computer and Chromebook: click a cell, move with the arrow keys, and type 1 to 9. Backspace or 0 erases, N turns notes on and off, and U or Ctrl+Z undoes.
- Notes: turn Notes on, and a number puts a small pencil mark in the cell, or takes it out. A digit you place clears that mark from its row, column and box.
- Check: when it is on, a wrong digit turns red, and the Check button counts your mistakes. Turn it off to play without help.
- Tap a cell with a digit to light up that digit everywhere on the grid.
How we set the levels
A level here is not the number of clues. Our solver works through each new puzzle the way a person does, always with the easiest step that works, and the hardest step it needs sets the level:
- Easy: hidden singles only. In some row, column or box, a digit fits only one cell.
- Medium: also naked singles. Only one digit fits a cell, since the other 8 are in its row, column or box.
- Hard: also pointing pairs, box-line reduction, and naked and hidden pairs and triples.
- Expert: also the X-Wing, the Swordfish, the XY-Wing and the XYZ-Wing.
A puzzle that the solver cannot finish with these steps is never shown, so no puzzle needs a guess. The Daily puzzle is the same for everyone on the same day, at each level.
Tips to solve faster
- Scan for one digit at a time: look at each box and ask where that digit can go.
- Start with the rows, columns and boxes that are nearly full. The last few cells are the easiest.
- On Hard and Expert, use notes. When two cells of a row hold only the same two digits, those digits leave the rest of the row: that is a naked pair.
- Stuck? Press Hint. It fills one cell and says why, and it tells you when a digit is wrong.
Questions
Is sudoku unblocked here? Does it work on a school Chromebook?
It is a normal web page on lifesim.com with nothing to download, so it runs in Chrome on a Chromebook. Some school filters block every game site, so we can't promise that yours allows it. Once the page is open, the game needs no network.
What is the daily sudoku?
Press Daily puzzle for the puzzle of the day at the level you pick. Everyone gets the same puzzle on the same day, so you can compare times with friends. A new one comes at midnight, your time.
How are the levels different?
By the hardest step that a puzzle needs, not by its number of clues. Easy needs only hidden singles, Medium also naked singles, Hard also pointing pairs and naked or hidden pairs and triples, and Expert also an X-Wing, a Swordfish, an XY-Wing or an XYZ-Wing.
Does every puzzle have only one solution?
Yes. Our solver works through each puzzle by logic before you see it, and each step of that logic holds in every solution, so there is only one. Our tests also check hundreds of puzzles with a separate search that counts the solutions.
How many clues does a sudoku need?
A sudoku with one solution needs at least 17 clues: a computer search by Gary McGuire, Bastian Tugemann and Gilles Civario showed it, in a paper of 2014. Our Easy puzzles start with 36 or 37 clues, and the other levels usually with 24 to 32.
How do notes work?
Turn Notes on, then tap numbers to put small pencil marks in a cell, or take them out. When you place a digit, it leaves the notes of its row, column and box.
Who invented sudoku?
It first ran as Number Place in Dell Magazines in 1979, most likely made by the puzzle writer Howard Garns. The Japanese publisher Nikoli brought it to Japan in 1984, where it got the name sudoku. The Times in London started it in November 2004, and newspapers around the world followed.
Can I challenge a friend?
Yes. After you solve a puzzle, press Share or Copy link. The link holds the puzzle and your time, so your friend gets the same grid and a time to beat.
