What are the rules of the Asylum Challenge?
Asylum Challenge: the rules
The Asylum Challenge by simswithcheese (Nick, @NickM97); based on Scout's Sims 2 and BlakeS5678's Sims 3 versions is a Sims 4 challenge. It lasts one Sim's life. You control only the main Sim. Never select the other seven to check their needs. The goal: The main Sim goes free after completing 2 aspirations (easy), 3 (medium) or 4 (hard). A single aspiration counts, not a whole category.
At a glance
- Creator
- simswithcheese (Nick, @NickM97); based on Scout's Sims 2 and BlakeS5678's Sims 3 versions
- Length
- One life
- Packs
- Base game
- Rules
- The creator's page, read on October 28, 2026
How to start
- Make one young adult main Sim with the Insane trait (now called Erratic) and any two other non-custom traits.
- The main Sim may not take Successful Lineage, Big Happy Family, Super Parent, Fabulously Wealthy, Mansion Baron or City Native.
- Make seven more young adults with the Insane trait and any other traits and aspirations. None of the eight may be related.
- Build, download (#AsylumChallenge on the Gallery) or adapt an asylum on a residential lot in Willow Creek or Oasis Springs. Money cheats are fine while building.
- All furniture starts as the cheapest version. No items that change emotions (unless earned from a career) and no fire prevention.
- Then set household money to the amount for your difficulty: 1,000 (easy), 500 (medium) or 100 (hard).
The rules
- You control only the main Sim. Never select the other seven to check their needs.
- At midnight, with the game paused, you may look inside the other Sims' inventories.
- Free will on high. No cheats or mods that boost needs or skills.
- Lifespan normal or long.
- Don't use your inventory or furniture moves to keep items for yourself.
- Graves stay on the lot; an annoying ghost may be banished.
- No building changes after setup, except to free stuck Sims or to buy an allowed skill item or upgrade.
- Saved money may replace cheap items with better ones, one for one, never extra items (not on hard).
- Only the main Sim may use Work Hard.
- Pools count as a skill item. Toilets and showers may be in separate rooms.
- Easy: 2 sinks, 2 toilets, 2 showers; 6 bed spaces; 8 seats; TV and computer together; everyone may work but patients only in Criminal and never promoted; maid and pizza allowed; fishing and collecting any time; visits 9am to 3pm.
- Medium: 1 sink, toilet and shower; 5 bed spaces; 6 seats; TV or computer, not both; only 2 patients may work, in Criminal; no maid or pizza; fishing and collecting 7am to 5pm; visits 9am to 3pm; lose one seat per death.
- Hard: 1 sink, toilet and shower; 4 bed spaces; 4 seats; TV or computer; patients can't work and the main Sim works only if the aspiration needs it; no lifetime rewards; fishing and collecting midnight to 5am; no visits unless the aspiration needs one (6pm to 11pm); lose one bed and one seat per death.
- All modes: at most 5 skill items. Computers, stoves, bookcases, mirrors and TVs don't count as skill items.
- When you leave the lot, all patients come with you.
- Pack rules: no restaurants (Dine Out), no active careers or retail stores (Get to Work), no apartments as the asylum (City Living); an alien baby must be sent to Sixam; Outdoor Retreat trips only for that aspiration, to the campground, with everyone.
How you win
The main Sim goes free after completing 2 aspirations (easy), 3 (medium) or 4 (hard). A single aspiration counts, not a whole category.
Scoring
- Optional scoring:
- +50 per aspiration completed
- +1 per skill point of any living Sim at the end
- +1 per 1,000 satisfaction points of every Sim
- -20 per death
- -20 per fire
- -20 per day the power and water are cut off
Tips
- Pick an aspiration that matches a career your main Sim can follow from home, so work and goals move together.
- Spend the 5 skill items on things that earn money, such as an easel, so the bills get paid.
- Pay bills right away: every day without power or water costs points.
Free tools for the challenge
More one-life challenges
Questions
How many Sims are in the Asylum challenge?
Eight young adults: your main Sim plus seven patients you can't control.
How do you win the Sims 4 Asylum challenge?
Finish 2, 3 or 4 aspirations with your main Sim, depending on easy, medium or hard mode.
What trait do Asylum Sims need?
All eight need the Insane trait, which the game now calls Erratic.
