What are the rules of the Random Legacy Challenge?
Random Legacy Challenge: the rules
The Random Legacy Challenge by tigger89 is a Sims 4 challenge. It runs for 10 generations. Each new generation's rolls are made only when that generation is born, so you cannot plan ahead. The goal: Complete the rolled goals of all 10 generations; the challenge ends when generation 10 is done and the generation 11 heir becomes a young adult.
At a glance
- Creator
- tigger89
- Length
- 10 generations
- Packs
- Base game. Extra roll results are tagged for Get to Work, Outdoor Retreat, Get Together, City Living and Dine Out; skip those if you do not own the pack.
- Rules
- The creator's page, read on October 28, 2026
How to start
- Start a new save in a world you have not played.
- Aging on and set to normal, including for households you are not playing.
- Roll generation 1 on tables A to F before making the founder: A marital status, B number of children, C heir career, D career for each spouse or helper, E generation goal, F fun rule.
- Create the founder (and any spouse or helpers the rolls call for) in CAS. You choose looks, traits and aspiration unless a roll forces random ones. You may not create the children.
- The heir must be at least a young adult. Move into any empty lot, built or not.
The rules
- Each new generation's rolls are made only when that generation is born, so you cannot plan ahead.
- Table A sets the household: single, couple, second partner, or extra non-romantic helpers living in.
- Table B sets the exact number of children: 1 to 5.
- Heir rolls a primary career (conventional, unconventional freelance-style, or Career Hopper); spouses and helpers roll a secondary career, which can also be unemployed.
- Sims may only earn money in the ways their rolled career allows. Family members may not feed income to each other.
- No cheats of any kind (money, skill, relationship, needs) and no exploits. Fixing a bug is allowed if you undo any gain.
- No early aging up; pregnancies must run the full time, so no pregnancy test for legacy Sims.
- Aspirations are chosen, not rolled, but cannot be swapped once chosen.
- The heir must be a child born to or adopted by the previous heir. Spares move out within 24 hours of becoming young adults.
- Spouses and helpers you create get random traits, must live elsewhere first, and must be met in town. Their money is removed when they move in.
- Only the young again potion may be bought: one use at first, a second unlocks when the generation 6 heir comes of age.
- You may re-roll a career, goal or fun rule that repeats within a generation or from the last one.
- Failing any rolled rule (child count, goal, fun rule) loses the challenge. Bugs and one-off autonomous slips are forgiven.
How you win
Complete the rolled goals of all 10 generations; the challenge ends when generation 10 is done and the generation 11 heir becomes a young adult.
Tips
- Use a random number site (random.org) or a set of tabletop dice and write every roll down per generation; you will need to look them up for decades of Sim time.
- When you roll a career that needs a rabbit-hole lot you must watch (Doctor, Detective, Scientist, Restaurant), avoid giving the same kind to two Sims at once; the rules let you re-roll that clash.
- Pick aspirations that fit the rolls: for example, Big Happy Family needs at least 3 children and Public Enemy needs the Criminal career.
Free tools for the challenge
More legacy challenges
Questions
How do you roll for the Sims 4 Random Legacy Challenge?
Roll six tables each generation: marital status (1-25), number of children (1-10), heir career, spouse or helper career, a generation goal and a fun rule.
Can you cheat in the Random Legacy Challenge?
No. Money, skill, relationship and need cheats are banned, as are exploits; cheats are only allowed to fix a bugged game.
How do you lose the Random Legacy Challenge?
By failing any rolled rule, such as having the wrong number of children or missing the generation goal.
