How fast do needs go down in The Sims 4?
Sims 4 needs decay: how fast hunger, energy and fun drop
A full Hunger bar empties in 16 Sim hours, Energy in 24, Bladder in 19.2, Fun in 22.4, Social in 38.4 and Hygiene in 48. Ages and traits change it: teens get hungry faster, and reward traits like Steel Bladder stop a need. Here are the rates and every modifier.
How fast each need drops
| Need | Points a Sim hour | Full to empty (Sim hours) |
|---|---|---|
| Hunger | 12.5 | 16 |
| Bladder | 10.42 | 19.2 |
| Fun | 8.93 | 22.4 |
| Energy | 8.33 | 24 |
| Social | 5.21 | 38.4 |
| Hygiene | 4.16 | 48 |
A need bar runs from 100 (full) to −100 (empty), and the game tunes its fall per Sim minute. Moodlets and objects can change it for a while. When Sims act on their own, how much a low need matters is on the autonomy page.
By age
| Need | Who | Decay × |
|---|---|---|
| Bladder | Elder | ×1.25 |
| Bladder | Toddler | ×1.5 |
| Bladder | Infant | ×2 |
| Energy | Elder | ×1.25 |
| Energy | Toddler | ×1.5 |
| Energy | Infant | ×2.5 |
| Fun | Teen | ×1.25 |
| Fun | Toddler | ×1.75 |
| Fun | Infant | ×2.1 |
| Hunger | Teen | ×1.2 |
| Hunger | Infant | ×1.5 |
| Hygiene | Infant | ×0.48 |
| Hygiene | Toddler | ×0.48 |
| Hygiene | Teen | ×1.2 |
| Social | Teen | ×1.2 |
Traits that change it
| Need | Who | Decay × |
|---|---|---|
| Bladder | Steel Bladder | Never drops |
| Bladder | Fairy | ×0.75 |
| Energy | Never Weary | Never drops |
| Energy | Mark of the Night | ×0.5 |
| Energy | Seldom Sleepy | ×0.5 |
| Fun | Mark of the Forest | ×0.5 |
| Fun | Active Imagination | ×0.75 |
| Fun | Single and Lovin' It | ×0.8 |
| Fun | Angler's Tranquility | ×0.9 |
| Fun | Techie | ×0.9 |
| Fun | Technophobe | ×1.1 |
| Fun | Hungry for Love | ×1.2 |
| Fun | Party Animal | ×1.2 |
| Fun | Wiggly | ×1.25 |
| Hunger | Forever Full | Never drops |
| Hunger | Hardly Hungry | ×0.5 |
| Hunger | Mark of the Hunt | ×0.5 |
| Hunger | Fairy | ×0.75 |
| Hunger | Death by Hunger | ×2 |
| Hygiene | Forever Fresh | Never drops |
| Hygiene | Antiseptic | ×0.5 |
| Hygiene | Mermaid | ×2 |
| Social | Needs No One | Never drops |
| Social | Grouch | ×0.5 |
| Social | Independent | ×0.5 |
| Social | Loner | ×0.5 |
| Social | Mark of the Wolf | ×0.5 |
| Social | Childhood Naturalist | ×0.6 |
| Social | Active Imagination | ×0.75 |
| Social | Single and Lovin' It | ×0.9 |
| Social | Outgoing | ×1.1 |
| Social | People Person | ×1.1 |
| Social | Death by Emotional Starvation | ×1.25 |
| Social | Sunny | ×1.25 |
Most ×0 traits are rewards from the satisfaction store. "Death by" traits belong to ghosts and depend on how the Sim died. Lifestyles like Techie come with Snowy Escape.
More from the Sims 4 database
- How long Sims live
- Every aspiration
- Every collection
- Every milestone
- The rewards store
- Every want
- Likes and dislikes
- University degrees
- Where to catch every fish
- Grafting chart
- How bills work
- Relationship decay
- Vet guide: pet illnesses
- Weather by world
- Plant harvest times
- Every sentiment
- Character values
- Emotions and skills chart
- Club activities
- Holiday traditions
- Every way to die
