What are the right answers to the Politician chance cards in The Sims 4?
Sims 4 Politician chance cards: every answer
The Politician career has 20 chance cards. Here is every card, each choice, and what it can lead to, with its odds and its effect on job performance, from the game files. On 1 of them, one choice is best for job performance.
Civil Disobedience
A devious MegaCorp is conducting a board meeting in a nearby hotel and your Sim must decide whether to crash it or simply prank order pricey food at their expense.
Best for job performance: Crash the Meeting.
Crash the Meeting
- 50%: Your Sim bursts through the doors just as hotel security catches up, with just enough time to expose the Megacorp's CEO as a criminal. The board thanks your Sim for his/her boldness and honesty. (job performance +7; moodlet: Confident from Work)
- 50%: Your Sim reaches for the door to the meeting, only to trip on one of the company's faulty power cables snaking out from under the door. Your Sim causes a ruckus and is escorted out by hotel security! (moodlet: Embarrassed from Work)
Prank Order Food
- 100%: Unfortunately, your Sim submitted their own credit card to pay for the food, so the executives ate well at your Sim's expense! (no job performance change)
Whistlestop Wimp
The candidate is due to appear on stage at any minute, but they're having a panic attack about their entire campaign. Your Sim must act quickly to keep the speech in motion!
Boost Candidate's Ego
- 50%: Your Sim deftly lists the key points of the candidate's platform and reminds them of the good work they can, no, must do for the people. The candidate straightens their buttons and heads out to the podium to a roaring crowd! (no job performance change)
- 50%: Your Sim lists the potential accomplishments of the candidate, but the sheer weight of the campaign collapses on them like a weight of bricks and the entire speech is cancelled! (no job performance change)
Guilt Trip Candidate
- 50%: Your Sim simultaneously plays good cop and bad cop to whip their candidate into shape. The candidate's resolve steeled, they dramatically step onto the stage to the roar of the crowd. (no job performance change)
- 50%: Your Sim gives their candidate a dressing down, but this only sends the fragile candidate into a spiral of doubt. The crowd grows restless and begins booing the candidate, harming the whole campaign! (no job performance change)
County Operator
The petty criminals in county lockup need a public defender, but funding is short and your Sim is running out of ways to convince public defenders to help. Desperate times call for desperate measures. Two, to be precise.
Bribe the Lawyer
- 100%: Desperate for justice, your Sim offers a modest bribe to the nearest public defender within earshot. Unfortunately, the defender is an undercover cop! Your Sim may regret this! (no job performance change)
Stall the Proceedings
- 50%: Your Sim quickly faints in the middle of the court room. The bailiff rushes to their aid and the judge calls for an immediate recess. Your Sim winks at their client, having bought them a little more time to find a solution. (moodlet: Happy from Work)
- 50%: Your Sim begins loudly singing the chant of the local sports team. The judge, a no-nonsense arbitrator, has your Sim put in jail for public annoyance and the legal proceeding proceeds as planned. Oh no! (moodlet: Stressed from Work)
The Mega Rally
Your Sim's public rally is going well. Just as the main speaker steps to the microphone, power drops out and the crowd grows anxious. Your Sim needs to power up the rally quickly, or else!
Hot Wire the Power
- 50%: Your Sim bravely yanks open the circuit box and makes a guess as to which wire goes where. Miraculously, after a terrifying pause and a light hum, the lights come on and the speakers return to full brilliance. The Rally is saved! (no job performance change)
- 50%: Your Sim frantically opens the circuit box and begins yanking and connecting wires with abandon. The lights flicker for a minute, then your Sim lights up like a Christmas tree as electricity surges through their body. A shocking rally, to be sure! (moodlet: Seriously Fried, Super Charged, Hyper Charged)
Improvise a Microphone
- 50%: Your Sim dives just off the stage to grab an enormous poster from a front row patron. Pulling duct tape from his/her pocket, he/she quickly improvises a megaphone, which he/she hands to the speaker. The crowd quickly calms down and the rally proceeds in darkness. (no job performance change)
- 50%: Your Sim tugs a poster off the wall in the hopes of building an improvised megaphone. Unfortunately, this leads to a disastrous chain reaction where the entire back wall falls over, permanently derailing the rally. (no job performance change)
Non-Stop Dialing
Money must be raised immediately in order to match the backing promised by a mysterious secret donor. Your Sim lacks the staff and phone lines, but time is running out. There seem to only be two options.
Recruit Neighboring Office
- 50%: Your Sim approaches the neighboring office and pleas for help. Seeing the sincerity in his/her's voice, they join the cause and add their phones to the effort. The money is raised in no time! (no job performance change)
- 50%: Your Sim calls the neighboring office to ask for help. However, the vile secretary gets back at him/her for stealing a parking spot earlier in the week and hangs up the phone. Having wasted all that time, the deadline is missed. (no job performance change)
Take it to the Streets
- 50%: "We must take it to the streets!" cries your Sim. The entire office makes signs and heads to the busy street to plead their case and raise money. The face-to-face interaction moves hearts and minds and the money is raised almost instantly! (no job performance change)
- 50%: Your Sim crafts a sign and heads down to the street. Right as he/she begins asking for money, a boisterous parade passes by, recruiting all pedestrians. Outmatched, your Sim returns to the office in defeat. (no job performance change)
Lobby Liability
Your Sim spies a rival politician speaking to lobbyist widely believed to be rather shady. Your Sim knows there's an opportunity to oust the politician, but perhaps there's more nuance than appears on the surface?
Tattle to the Press
- 100%: Your Sim licks their lips and dials the local newspaper to spill the beans. Sadly, the headline the next day reveals your Sim to be a weasel -- the meeting was about raising money for charity! (no job performance change)
Question Lobbyist
- 100%: Your Sim dials the lobbyist later in the day to inquire about their policies and plans. It turns out, the politician is a major ally of your Sim's policies and explains the rumors. A new partnership is born! (no job performance change)
Donor's Buffet
Your Sim oversees the caterer's preparation for the big Donor Dinner. Upon final inspection, your Sim realizes nobody brought the vegetarian cuisine! They'll need to cook something herbalicious, and quickly!
Dash to Farmer's Market
- 100%: Your Sim organizes his/her staff and runs across the street to the local farmer's market to buy literally every vegetable. He/She hurries the food back and quickly prepare scrumptious vegetarian cuisine to delight all donors and saves the dinner. (no job performance change)
Order More Ice Cream
- 50%: Your Sim calls a nearby Ice Cream Delivery service and orders 2 of every flavor. The Donor Dinner shifts from Dinner to Dessert Fracas to the delight of every donor. The money raised exceeds expectations. (moodlet: Happy from Work)
- 50%: Just as the ice cream is wheeled in, the air conditioner fails in the building and everything begins to melt. Without vegetables, and the ice cream melting, your Sim has to face the music and the donors, all of whom leave with empty bellies and full wallets. Drat! (moodlet: Stressed from Work)
Smooth Talker
Your Sim is consulting for a prominent politician gunning for re-election. A trio of wealthy potential donors are interested in contributing, but first they want your Sim to sell them on the candidate's strengths.
Speak about Record
- 50%: Your Sim takes a deep breath and succinctly lists his/her client's three best achievements. The donors think on it, then nod and break out their check books. (no job performance change)
- 50%: Your Sim begins stating his/her client's campaign promises, but is quickly cut off. The donors state they're looking to back someone who wants to improve the future, not focus on the past. They leave without donating. (no job performance change)
Speak about Promises
- 50%: Your Sim takes a deep breath and boldly states his/her client's three boldest campaign promises. The donors react with excitement and immediately break out their check books to donate. (no job performance change)
- 50%: Your Sim begins stating his/her client's campaign promises, but is quickly cut short. The donors state they aren't interested in promises, only actual results from the past. (no job performance change)
Munching for a Cause
Your Sim has organized a small, intimate dinner for a few potential celebrity donors. At the last minute, every celebrity submitted an absurd list of dietary preferences. Your Sim will need to chop chop if they hope to schmooze these celebs over dinner!
Tofu Everything
- 100%: "Tofu everything," shouts your Sim. The unquestioning staff quickly tofus everything. One by one the celebrities file in and are delighted at the sheer quantity of tofu. The conversation has begun on a good note! (moodlet: Happy from Work)
Offer Imaginary Food
- 50%: Your Sim makes an elaborate presentation of the descriptive and imaginary foods. The celebrities, all artists, squeal with delight at the jest and clap with glee. The conversation immediately shifts to supporting the charity. (no job performance change)
- 50%: Your Sim walks up to the first celebrity to arrive and begins their spiel. "Tonight, we're going to feast on a meal for the mind!" The celebrity is hungry, not amused, and quickly leaves for a cooler event. (no job performance change)
Schmoozer Training
Your Sim is attending a class for Charismatic Improvement. The professor asks for the solution to both gaining friends and influencing others. Your Sim raises their hand to answer.
"Tell the Truth"
- 50%: Your Sim explains why telling the truth is the best way to win over people. The professor nods, and responds simply "that is correct." (moodlet: Truth Revealed)
- 50%: Your Sim explains why telling the truth is the best way to win over people, but the professor guffaws and cuts them short. "Truth is a relic of the old world," they explain. Your Sim shrinks into their chair. (moodlet: Poor Politics)
"Schmooze 'em!"
- 100%: "Schmooze 'em!" shouts your Sim. The professor cheers and presses a button. Money falls down from the ceiling like a game show. (no job performance change)
Suspicious Funding
Your Sim is looking over the finances for the organization and notices a suspiciously large donation. They aren't sure whether they should dig into the number, or sweep it under the rug and hope for the best.
Investigate
- 50%: Your Sim emails the accountant, who digs in and discovers a sister organization is laundering money! Your Sim alerts the authorities and receives an award for his/her honesty. (no job performance change)
- 50%: Your Sim asks his/her boss about the donation, which results in disappointment. "Thanks for ruining the surprise, nosey!" the boss exclaims. Whoops! (moodlet: Poor Politics)
Sweep It
- 50%: Your Sim whistles non-chalantly and drops the report exposing the donation into his/her waste bin. Suddenly, an underling calls to report a large donation was just deposited from the government. See, everything worked out. (moodlet: Lucky Break)
- 50%: Your Sim whistles non-chalantly and drops the report exposing the donation into his/her waste bin. Suddenly, his/her boss calls him/her in, demanding to know everything about it. The meeting does not go well! (moodlet: Poor Politics)
Network Loophole
Your Sim picks up the card of a well-established politician off the sidewalk. They could call the politician to discuss their Non-Profit, or leave them alone. Choices, choices…
Call the Politician
- 100%: Your Sim calls the politician's office, but is immediately put on hold. After 2 hours, he/she realizes he/she'll never be patched through, and try to recoup his/her lost productivity unsuccessfully. (no job performance change)
Don't Call
- 50%: Your Sim writes his/her personal number on the politician's card with a smiley face and dispatches a car to drop it at the office. A short time later the politician's chief of staff calls to setup a meeting. Success! (moodlet: Lucky Break)
- 50%: Your Sim tucks the card away, not wanting to disturb the politician. Upon mentioning the opportunity to his/her boss later, your Sim is chastised for failing to take advantage of the opportunity. (moodlet: Poor Politics)
Eradication is Nigh
Your Sim has driven their organization to eradicate a disease that has long plagued Sims throughout the world. Your Sim needs political muscle to make the final push, but getting it will take some convincing.
Hold a Press Conference
- 50%: Your Sim taps the mic, then launches into a bold call for political support for the eradication of the worldwide disease. The conference is picked up immediately by news agencies and politicians begin dialing your Sim's office in droves! (moodlet: Happy from Work)
- 50%: Your Sim begins shaming the political apparatus for their lack of support, but is met with tepid silence. Your Sim's tactics fly in the face of the status quo and he/she'll need to evaluate his/her position. (no job performance change)
Lobby Privately
- 100%: Your Sim grabs the phone, kicks his/her feet on the desk, and begins calling politicians one by one. After a few hours, support is rallied, and the political support begins appearing in the halls of influence around the world. The cause may be won! (moodlet: Happy from Work)
Mean Streets
The citizens are complaining about crime, pot holes, and rubbish. Your Sim wants to make a difference, and the only way to do that is to get out on the streets and get their hands dirty…but how?
Grab a Broom!
- 100%: Your Sim grabs a broom from the municipal supply closet and begins cleaning the streets in front of the office. Before long, other citizens join in and the block is soon immaculate. "This is only the beginning!" your Sim cries. (no job performance change)
Reassure the Citizens
- 50%: Your Sim walks down the street to address citizens who look troubled. Many simply want their voices heard, and your Sim's assurances seem to lift spirits. It isn't much, but it's a start. (no job performance change)
- 50%: "Hello citizen!" cheers your Sim. "Give it a break, buddy!" exclaims the frustrated person. Your Sim stands by, confused at how his/her good natured gesture could fail so spectacularly. (no job performance change)
Scandal Breaker
Your Sim hears about a scandal stemming from their office and is immediately faced with a dilemma. Do they admit the scandal to the public, or try to bury it?
Reveal Scandal
- 100%: Your Sim stands at the podium, takes a deep breath, and exposes the scandal uncovered in his/her office. The press erupts in questions, but the clatter quickly dies down as they see your Sim is telling the truth. Things immediately improve! (moodlet: Truth Revealed)
Bury Scandal
- 50%: Your Sim sends out a press release announcing free ice cream for bowlers who bowl a perfect game. The ruse works and the press, distracted, fails to uncover the scandal. (moodlet: Lucky Break)
- 50%: Your Sim simply ignores the scandal, but is ambushed on his/her way to the bathroom by an army of reporters. Ashamed, and unable to reach the bathroom, your Sim experiences a prickly work "accident." (moodlet: Embarrassed from Work)
City-wide Strike
Your Sim has the workers and businesses at their throat due to a city-wide strike. Folks need to get back to work, but how does your Sim handle this situation?
Suggest Compromise
- 100%: Your Sim proposes a compromise to the leaders of both parties over coffee. Neither fully get what they want, but both agree the city needs to get moving again. After a handshake, your Sim proclaims the negotiated settlement. (no job performance change)
Strong Arm Them
- 50%: Your Sim slams his/her fist on the table and demands the two aggravated parties agree to a solution. After some grumbling, both begin talking, instead of shouting, and before long, a solution is reached. Finally! (no job performance change)
- 50%: Your Sim begins yelling at the two opposed parties. Instead of remaining opposed, they team up to oppose your Sim! It seems more flies are attracted with honey instead of vinegar! (no job performance change)
Municipal Mischief
Your Sim has a beloved bill they are trying to move through city council, but lack support on the council. Some swooning needs to happen, but how should your Sim go about it?
Give Gifts
- 100%: "And this is for you," says your Sim. His/Her fellow council member stands up, shocked, and leaves the room in disgust. It seems gift giving was the wrong approach! (moodlet: Poor Politics)
Promise Favors
- 50%: Your Sim meets with each council member to discuss their reason for wanting the bill, and agrees to back them when they too have similar bills. It seems coffee and a little sweet talk goes a long way on city council! (no job performance change)
- 50%: Your Sim makes several promises to his/her fellow council members, but none of them come through when it comes time to vote. It seems empty promises don't make good gifts. (no job performance change)
Devious Legislatin'
Your Sim wants to have their name attached to a dramatic and inspiring piece of legislation. Two groups are currently working on legislation, but your Sim only has time to work with one of them…
Free Pie
- 50%: "The citizenry needs free pie, and they needed it yesterday," says your Sim to uproarius applause. All the representatives gather to carry your Sim in triumph as the citizens will finally get their free pie. (moodlet: Happy from Work)
- 50%: Your Sim gets to the pie crust segment of their speech, only to find the auditorium empty. The Free Robot Bird caucus went previously and is an impossible act to follow. The Free Pie motion fails. (no job performance change)
Free Robot Birds
- 50%: "What is life without a robot bird to call one's own," asks your Sim to cheers. "And free!" they continue. Your Sim is carried in triumph on the shoulder of his/her peers through the legislature hall as the motion passes. (moodlet: Happy from Work)
- 50%: Your Sim gets to the alloy beak segment of his/her speech, only to find the auditorium empty. It's free pie! How is a speech supposed to compete with free pie? (no job performance change)
Filibustin'
Your Sim does not want the opposition to vote on a bill and plans a filibuster. They must talk about their love of fantasy novels, or cooking to pass the time.
Fantasy Novels
- 50%: "…and if my right-honorable peers will recall, the Sacred Sword of Saluminus was carried all the way to the mountain before --" "Enough!" shouts the opposition. "We won't vote!" your Sim collapses in exhaustion, successful in his/her filibuster. (no job performance change)
- 50%: "…and if my right-honorable peers will recall, the Sacred Sword --" "That fiction stinks!" shouts a member of the opposition. "Yeah, boo!" shouts another. Your Sim sits down, defeated. (no job performance change)
Cooking Chat
- 50%: "I think we can all agree pie is delicious," explains your Sim in his/her filibuster speech. "The ingredients include… --""Madame Chairwoman, the opposition declines to vote. Please ask your Sim to sit down." Triumphant, your Sim collapses in delighted exhaustion. (no job performance change)
- 50%: "Pie is delicious, as you all know," states your Sim. "Boo on pie," shouts the opposition. "Sit down! Cake is better." your Sim is defeated and sits without pie or political victory. (no job performance change)
Landmark Legislation
After years working as a Statesman, your Sim wishes to leave their mark on the assembly. They propose a grand vision to reorganize the government, but first they must be approved by their fellow members. Your Sim will need to cajole, or hornswoggle, but not both.
Cajole
- 100%: Your Sim works to cajole his/her peers, but is met with stiff opposition. It seems that cajoling is no longer the tactic du jour and your Sim's motion is defeated. (no job performance change)
Hornswoggle
- 100%: Your Sim hornswoggles like a master and is quickly rewarded with all the legislative support needed to pass his/her motion. His/Her legacy secure your Sim beams with pride. (moodlet: Happy from Work)
The odds are the game's: each result of a choice has the same weight unless a skill or trait test changes it, as noted. The effect in brackets is what the result's loot does. "Best for job performance" is the choice with the highest expected change, shown only when every chance on the card is known.
More
- The Politician career
- High School chance cards
- Athlete chance cards
- Business chance cards
- Social Media chance cards
- Critic chance cards
- Gardener chance cards
- Park Worker chance cards
- Conservationist chance cards
- Romance Consultant chance cards
- Salaryperson chance cards
- Scout chance cards
- Handyperson chance cards
- Video Game Streamer chance cards
- Civil Designer chance cards
- Engineer chance cards
- Law chance cards
- Simfluencer chance cards
